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New Adepta Sororitas vehicles you'd like?


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#1
Evil Eye

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For all the shiny new models that the Sisters of Battle have received, it has occurred to me that their selection of vehicles is still rather limited. Whilst they've gained a few vehicular units (Mortifiers as an alt-build for Penitent Engines and that one special character's floating pulpit thing) their tanks are still restricted to the Rhino, Immolator and Exorcist. The Repressor does still exist, but only in Legends and not in actual production. And they're utterly bereft of anything bigger than a Rhino chassis.

 

So, my brothers and sisters, what vehicles would you like to see added to the Sororitas inventory? This includes existing vehicles from other Imperial departments given an Ecclesiarchal conversion (like the Rhino), forgotten vehicles from fluff gone by/the background of art, or even homebrewed ideas for that one conversion you've always wanted to make or whatever. The warp's the limit.

 

Here's some I dreamt up earlier, complete with fluff and "out of universe" conceptual thinking:

 

Castra Ferrum-Ignea Pattern Dreadnought:
(Fluff)

Spoiler

(OOC details)

Spoiler

 

Setheno Heavy Tank:

(Fluff)

Spoiler

(OOC details)

Spoiler

 

Setheno “Purifier” missile tank:

(Fluff)

Spoiler

(OOC details)

Spoiler

 

Setheno “Dominator” assault gun:

(Fluff)

Spoiler

(OOC details)

Spoiler

Rumbler Light Tank:

(Fluff)

Spoiler

(OOC details)

Spoiler


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#2
ThePenitentOne

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Did you make up the fluff, or have these been referenced in source material?

 

I've got a few that I'm planning, but I'm waiting to see if anything interesting happens when our codex drops just in case we get something special. If we don't. it's conversion + custom fluff time.

 

For converted/ custom vehicles:

 

I want a baneblade mod too; it's super expensive to get all the parts, but I want one classic immolator turret over each sponsoon two exorcist launchers and a pulpit for a Missionary whose aura is measured from the hull, even though he gains the protection of being embarked due to a powerful forcefield. This is intended to be a unique LoW choice. I have the immolator turrets already; I have one classic exorcist that I never got around to painting, so if I got a classic launcher somewhere cheap, all I would need would be the Baneblade and some bits from a terrain kit to build the pulpit, and someone to act as the missionary.

 

I want to buy the Raging Heroes War Pulpit and and swap its arms and legs with the Armiger warglaive to make it look more consistent with GW's aesthetic. It would be fielded as a warglaive with extra wounds to account for the penitents and the Missionary, and it would have an Exorcist launcher. The penitents are essentially Incensor Cherubs; when they are destroyed, they confer a miracle die for their martyrdom. The Missionary's aura is measured from the hull of the vehicle, but he gains the protection of being embarked due to a powerful forcefield. This model is intended to be a unique character model fielded as part of my Penitent Legion- I'm aiming for 9 Mortifiers, 9 Penitent Engines, 3 units of Repentia with Superiors, and 3 units of Arcofallegellants with Preachers, and probably Inquisitor Karamazov riding shotgun as an Imperial Agent.

 

I also like the idea of mounting Penitents on rhinos. If I did get plastic exorcists for their launchers to make the baneblade conversion, it's more expensive but I would get two rhinos in the bargain, and with so many PE's and Morties, you could modify and magnetize the pilots for attachment to rhinos. They would function like the penitents on the warglaive above- each is an ablative wound that confers a miracle die when it was removed. You'd even have extras of the cool iron maiden morty pilots to use as decoration for rhino tops or as an alternate insert to the Triumph of Saint Katherine to represent a Triumph of a different founding Saint. You could also magnetize the original Raging Heroes penitents since they aren't appropriate for public display, replacing them with penitent pilots for public games. In fact, it may be possible to kitbash an equivalent model by just adding an exorcist launcher, a missionary, a pair of penitent engine pilots and some terrain bits to a warglaive. Classier, contest/ tableworthy in stores and events and pure 100% plastic.

 

For existing/ legacy models:

 

I don't think it's beyond the realm of possibility that GW might resurrect the Repressor, though moving it to Legends is likely an indicator that they won't. With the buffs to retributor weapons, a repressor might even be a bit OP.

 

My sisters are likely to ally with Guard at some point in our Crusade. I have a Master of the Fleet how commands an airwing of Valkyries. In one of our battles, I plan to use him as an objective marker. If the Sisters save him, he's going to gift one of the Valyries under his command to the Order in return for their protection. I have the sororitas upgrade bits for the classic immolator to decorate this Valkyrie to differentiate it from the others in the Airwing. I'd burn an RP to give this Valyrie the Sororitas key word. 

 

Finally, the Avenger Fighter once had the Sororitas Keyword. If it is released in plastic for the guard, smart money would be to make a sororitas upgrade kit like the one the Deathwing got for the Nephilim jetfighter. Sister sell like hotcakes, and this would double GW's return on the investment in the basic Avenger mold. I'd even buy the FW avenger AND an FW upgrade kit if they decided to keep it in the FW range, despite the premium price. In fact, I'd buy two to play wing-nuns to the Soroitas Valkyrie mentioned above.


Edited by ThePenitentOne, 23 January 2021 - 05:53 AM.


#3
Bjorn Firewalker

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You have good imagination, though they need further refinement. I shared the following idea with Minigiant and sedibear in 2016, for a Dreadnought analogue:

VENGEANCE ENGINE, 90 points

This is ten more points than the Penitent Engine's points value in 'Codex: Witch Hunters', to account for an additional heavy weapon. (I don't have the later codices, and am ignorant of the Penitent Engine's current points value.)

The Vengeance Engine shares the Penitent Engine's chassis. It uses the Centurion warsuit's gun mount to fit a heavy bolter, heavy flamer, or lascannon under its power fist.

WS 4, BS 4, S 5, Armor F12 S10 R10, I 3, A 3, HP 2

The armor values are identical to an Astra Militarum armored Sentinel.

Unit Type: Vehicle (Walker).

Wargear: Power fist with integral heavy bolter, chainfist with integral meltagun.

Special Rules: Move Through Cover, Point-blank Shot (heavy bolter, lascannon, meltagun).

I wrote the Point-blank Shot special rule to say, "The unit may make one bonus attack in each Fight sub-phase, using the weapon listed in parentheses, if so equipped; as this weapon has Range - when it makes the attack, the unit's Weapon Skill is used to determine whether hits are scored. If the unit has multiple weapons with this special rule, choose which one to use. This bonus attack is made at the unit's normal Initiative, and is in addition to any other bonus attacks, e.g., the +1 from charging.

"Blast, Template, and Graviton weapons are not used for point-blank shots; this can cause self-inflicted injuries."

Options: May replace the heavy bolter with a lascannon (+10 points). May replace the meltagun with a grav-cannon (+10 points), heavy bolter (free), heavy flamer (free), or lascannon (+10 points). May take items from the [Adepta Sororitas, Cult Mechanicus, or Skitarii] Vehicle Equipment list.
Piloting a Sentinel-based vehicle, makes more sense than being interred in a Dreadnought-like iron lung.

As for the Setheno, naming it after a Gorgon is an inspired idea. Making the chassis a unique one- forcing modelers to devote a lot of time, money, and effort to kitbash one- not so much. Why not make it a variant of the Fellblade, which also has a rounded turret? (Edit: Where did the Sisters get a Fellblade? Just say the Orders Militant inherited the superheavy tanks from the Sisters of Silence, to whom the Emperor gave the tanks so they may counter those in the Traitor Legions.)

After them, I think the Sisters need powerful direct fire and air defense weapons, so a Sororitas Vindicator and Hydra are obvious choices- for the latter, maybe shoehorn the Hydra turret into the Predator turret ring, to reduce the logistical burden on the Orders Militant. Then they need flyers for transport, and to dogfight enemy flyers in the transports' defense, so a Sororitas Corvus Blackstar and Lightning are my next picks- maybe replace the latter's fixed autocannon with a TURRET-MOUNTED twin heavy bolter, so it may be more useful for close air support.

Finally, the Sisters need a Techmarine analogue so the Orders Militant can fix all these vehicles on their own, instead of begging the AdMech for support.

Edited by Bjorn Firewalker, 23 January 2021 - 05:12 AM.

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Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#4
Bjorn Firewalker

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I want a baneblade mod too; it's super expensive to get all the parts, but I want one classic immolator turret over each sponsoon two exorcist launchers and a pulpit for a Missionary whose aura is measured from the hull, even though he gains the protection of being embarked due to a powerful forcefield.

I disagree with putting the Immolator turret and Exorcist missile launcher atop the sponsons, as they'd then block the main turret when the latter traverses to engage enemies to the sides and the rear. Better mount the weapons atop the main turret; in the Immolator turret's case, by mounting it like the .50 caliber machine gun turret atop the M60 tank; in the Exorcist's case, by mounting it behind the Immolator turret, the way Naval Strike Missile launchers are mounted behind the 57mm gun on the Independence class LCS.

The pulpit IS an idea I fully support, though. Maybe modify the Immolator turret so it doubles as a pulpit, so the latter won't obstruct the former's line-of-fire, and the main turret won't get too cluttered up?

I also like the idea of mounting Penitents on rhinos.

librisrouge and I proposed taking the penitent from a Penitent Engine model, and attaching him to the gun turret in an Adepta Sororitas tank, as a "tortured witch" that is "somehow powering the gun." Maybe use it as an anti-psyker weapon- a scaled-up version of the Culexus Assassin's Animus Speculum, with increased Range and/or Strength?

Finally, the Avenger Fighter once had the Sororitas Keyword.

The Sisters need multirole flyers that can dogfight enemy flyers AS WELL AS provide close air support- in short, they need F-16 analogues, NOT A-10 analogues.

Edited by Bjorn Firewalker, 23 January 2021 - 09:02 AM.

Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)

Warhammer 40,000+ Star Wars- Rian Johnson- Reylo= AWESOME! (Knights of Renaissance)

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#5
Banjulhu

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Dominica pattern Drop Pods.


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#6
Triszin

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A light flying transport craft that can transport 3 of the paragon exosuits, ala baby carrier. Wired to the under hull and dropped down to the field to deploy
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#7
ATPete

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 Give us the repressor back rolleyesclean.gif

 

 Aside from that maybe some sort of dedicated assault tank as a heavier counterpart to the immolator.


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#8
Bjorn Firewalker

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A light flying transport craft that can transport 3 of the paragon exosuits, ala baby carrier. Wired to the under hull and dropped down to the field to deploy


Why not one, i.e., a Sororitas Stormraven that bears a Paragon in place of a Space Marine Dreadnought? If you insist it must transport three Paragon warsuits, we should have the option of transporting a Rhino-sized vehicle in the warsuits' place, and the ability to airdrop the vehicles like the BMD.
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Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)

Warhammer 40,000+ Star Wars- Rian Johnson- Reylo= AWESOME! (Knights of Renaissance)

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#9
sitnam

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I don’t want much for tanks, as I like our current range. We aren’t the guard, we are close range firefight specialists, in which everything is in support of that. Rhinos and Immolators get us in position, and Immolators and Exorcists provide fire support. I wouldn’t mind some predator analogue, but unless they give it a bespoke weapon it’d kinda be stepping into Immolators territory.

What I do want are flyers and a super heavy. Spruce up an Avenger and make it in plastic and I’ll be perfectly content with Flyers. As for the super heavy I think they could do a lot of things: a bane blade variant would be sensible, but an offshoot of the Knight kit would also be pretty neat
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#10
foxlight713

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I'd like to see sisters bikes, Dominion Squad on bikes?


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#11
Bjorn Firewalker

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I'd like to see sisters bikes, Dominion Squad on bikes?


The Sisters do need more Fast Attack units. I proposed mounting a lascannon "horn" to the head of a mechanical steed from Warhammer Fantasy, to create "unicorns" the Sisters may ride into battle- in short, something unique to a Sororitas army, instead of an obvious hand-me-down from an Astartes army. (As for my arguing the Sisters need Corvus Blackstars, Hydra flak tanks, and Vindicators, that's because the Sisters currently have NOTHING that can fill the slots those units fill in Astartes and Astra Militarum armies. Give Sisters players SOMETHING, and I'll be silent.)
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Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)

Warhammer 40,000+ Star Wars- Rian Johnson- Reylo= AWESOME! (Knights of Renaissance)

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#12
Lemondish

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I applaud the work you put into your ideas, Evil Eye - that was a great post and very enjoyable!

 

I personally want to see some sort of Flyer support. Something that drops napalm. 


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#13
Evil Eye

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Thank you, everyone!

 

Did you make up the fluff, or have these been referenced in source material?

The fluff was entirely fabricated by yours truly; if I put half as much effort into painting as I did into writing random crap, I'd have an Apocalypse force by now! But yeah, they're all my own invention and entirely unofficial. (With the exception of the Setheno's namesake, see below).

 

@Bjorn: I'd like to take sole credit for the naming of the Setheno, but there is actually an official Canoness Setheno (also known in universe as "The Gorgon" appropriately enough) who apparently purged her entire order on suspicion of heresy and now serves as a "Canoness-Errant" keeping an eye on the Ecclesiarchy for signs of corruption. She's a scary lady, and it seemed appropriate given the trend of "Second-Generation Baneblades" being named after famous Imperial figures that she'd get her own tank named after her. As for it being a unique chassis, this was pure wishlisting on my part, kind of "If GW is listening and wants my money, then...". You're absolutely right that it would make converting one up a royal pain though, especially if sticking solely to GW parts.

 

Regarding some of the other ideas, I would definitely agree that some fast attack and a flyer would be cool. For fast attack, I'd like to see an open-topped, lightly armoured but very fast and surprisingly well armed transport. Kinda like a WW2 half-track, both in role and appearance (though it could also work well as a skimmer). As for a flyer, whilst I'd agree a transport plane would be great. a dive-bomber/ground attack aircraft of some description would be very cool and thematic, especially if it had a sort of "one last strike" rule where if shot down it could try and plow into the nearest enemy unit. Perhaps call it the "Ophanim Strike Aircraft" (named after the "wheels of God's chariot" according to some biblical texts)?


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#14
Triszin

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I could also see, down the line.
Sisters feeling a super heavy slow moving flyer, that's literally a cathedral ship.
There was some recent art work with something like it in the background last year but I can't find it right now.


As for transports. I hope they are lightly armed to keep them cheap and practical. At most 3 storm bolters + transport capacity.

I don't want a repulsors situation for any other faction.
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#15
Dread

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A baneblade chassis with a chapel on it. Side sponson infernos, forward hvy bolters, multimellta turret and an exorcist missile launcher. Super heavy slot filler.
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#16
sitnam

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As for transports. I hope they are lightly armed to keep them cheap and practical. At most 3 storm bolters + transport capacity.

I don't want a repulsors situation for any other faction.

I mean, we already have Rhinos and Immolators, I wouldn't expect anymore transports. I'd honestly kind like a Land Raider/Repulsor equivalent, but I like heavy IFV's as a concept. Actually , given that Sisters seem to specialize in urban/close in combat, I could see a similar vehicle being kinda thematic. Kinda like the Israeli tank conversions, like the Azcharit and Namer


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#17
Evil Eye

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I had yet another idea, albeit much more low-key than some of my other, more ambitious plans.

 

Enyo-pattern Immolator:

 

[Fluff spoiler]

Spoiler

[OOC/Crunch spoiler]

Spoiler


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I come here to discuss and find out about Warhammer 40,000 with people of every ethnicity, sexuality, country and yes, as sickening as it is, even Eldar players.

"Guns don't kill people, people kill people, but monkeys do too, if they've got a gun." -Inquisitor Edmund Izzardos, on Jokaero.

 

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#18
Bjorn Firewalker

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"Venom killer"? I think "xenocide" (alien killer) or "omnixenocide" (all-alien killer) is a better name for the chemical weapon.

Edited by Bjorn Firewalker, 16 February 2021 - 03:07 AM.

Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)

Warhammer 40,000+ Star Wars- Rian Johnson- Reylo= AWESOME! (Knights of Renaissance)

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#19
Evil Eye

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Yeah, Latin is not my strong suit...though it isn't GW's either to be fair (the iconic Stegadon actually translating as "Roofed tooth" for example...whoops!). But point taken! teehee.gif


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"Guns don't kill people, people kill people, but monkeys do too, if they've got a gun." -Inquisitor Edmund Izzardos, on Jokaero.

 

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#20
Azekai

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I would like to see a knight sized penitent engine, strapped with heretics seeking absolution: the Execration class superheavy walker. This rare machine may house the tortured consciousness of an arch-heretic or a repentant renegade space marine.

 

I like the idea of it having a guaranteed melt-down effect that spews radiation all over an area, effectively automatically exploding when destroyed but the damage does not harm other vehicle. This feature allows for the hull of the walker to be salvaged post-battle, while conveniently ensuring the death of all heretics aboard.

 


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#21
ThePenitentOne

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Have you seen the Raging Heroes War Pulpit?

 

It's pretty close to the knight you're looking for; you could use it as is, though some of the aesthetic cues don't line up- IF I ever did anything with it, I'd use the arms, legs and maybe even the head of an Armiger, just to make it look more like Imperial Technology. I would also magnetize the penitent sisters on the front so that I could play without the NSFW parts.

 

It was a project I had been seriously considering, along with getting a FW Acquisitor for my SoS. The tax return wasn't quite as big as I thought it would be though, so both of those projects are off the table. Saves me agonizing over house rules for them anyway.


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#22
Bjorn Firewalker

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Have you seen the Raging Heroes War Pulpit?

This thing, with its potentially NSFW components?

It's pretty close to the knight you're looking for; you could use it as is, though some of the aesthetic cues don't line up- IF I ever did anything with it, I'd use the arms, legs and maybe even the head of an Armiger, just to make it look more like Imperial Technology.

Should the Ministorum priest be a passenger, like the Pope aboard the Popemobile? Or should he be the warsuit pilot, meaning we should omit the Armiger head so there's no question who's in control?

In the former case, the warsuit should have a "Martyrdom" Special Rule, i.e., killing the passenger (the Ministorum priest) will increase the warsuit's number of Attacks, but force the player to use them against nearest enemy models, as the warsuit pilot seeks redemption in death for failing to safeguard the priest.

Edited by Bjorn Firewalker, 20 February 2021 - 10:38 PM.

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Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)

Warhammer 40,000+ Star Wars- Rian Johnson- Reylo= AWESOME! (Knights of Renaissance)

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement) or the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

#23
Azekai

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Have you seen the Raging Heroes War Pulpit?

 

It's pretty close to the knight you're looking for; you could use it as is, though some of the aesthetic cues don't line up- IF I ever did anything with it, I'd use the arms, legs and maybe even the head of an Armiger, just to make it look more like Imperial Technology. I would also magnetize the penitent sisters on the front so that I could play without the NSFW parts.

I considered picking one or two of these up, actually. But it still isn't quite the dimensions of a knight.

I want a full-bore stompy, burn-y Lord of War that acts as a big reusable funeral pyre for heretics. Something the size of a paladin or warden knight. If I were going to mount heretics on the outside of it, I would either use bones Reaper zombies (they just look like emaciated dudes in loincloths) or maybe Menoth wracks from Warmahordes.


Edited by Azekai, 19 February 2021 - 07:23 PM.

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Corruption is our armor. Infection is our weapon. Immortality is our reward.
 

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#24
ThePenitentOne

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I considered picking one or two of these up, actually. But it still isn't quite the dimensions of a knight.

I want a full-bore stompy, burn-y Lord of War that acts as a big reusable funeral pyre for heretics. Something the size of a paladin or warden knight. If I were going to mount heretics on the outside of it, I would either use bones Reaper zombies (they just look like emaciated dudes in loincloths) or maybe Menoth wracks from Warmahordes.

 

 

Yeah, something bigger would be cooler- I'd love to see what GW would come up with, but I'm not sure they'll ever get around to it. Gonna be up to us.

 

 

Should the Ministorum priest be a passenger, like the Pope aboard the Popemobile? Or should he be the warsuit pilot, meaning we should omit the Armiger head so there's no question who's in control?

In the former case, the warsuit should have a "Martyrdom" Special Rule, i.e., killing the passenger (the Ministorum priest) will increase the warsuit's number of Attacks, but force the player to use them against nearest enemy models, as the warsuit pilot launches seeks redemption in death for failing to safeguard the priest.

 

 

The way I had envisioned it was to have the priest be an official Missionary, straight out of the dex. His war hymns work on the Armiger.

 

The Penitents provide 2 additional ablative wounds.

 

Standard Warglaive loadout (Melta + Chainsword) BUT the organ is an exorcist launcher.

 

So the price = Warglaive + Missionary + Exorcist launcher + 10 (for the extra ablative wounds)


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#25
Inquisitor_Lensoven

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Not a SoB player but I like a lot of their stuff so here's my 2¢.

A light strike/fighter for CAS.
Roughly the size of a stormspeeder, maybe 10% smaller.

Standard weapons load.
Hvy bolter under each wing and one in the nose.

Upgrades
Wingtip missiles
Frag Hd6 S4 AP0 D1 blast
Krak H1 S8 AP-2 D d6

Replace nose bolter with
Multi-melta
Or
Heavy Flamer.

Make it look roughly like that crazy DA specific land speeder

M12-14" T6 WS5+ BS3+ W8 Sv3+

Base model 100-110 points

Edited by Inquisitor_Lensoven, 04 March 2021 - 09:30 PM.

The answer is on the floor -Shihan John Roseberry




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