Martinez glances at both Brynjarr and Silkbeard, including them both in his reply.
"I regret that she will be joining you. Don't judge her too harshly by her mortal frame. I am told she is quite capable, so think of it as....a joint escort," a real smile threatens his mouth.
He turns as a serf brings in a tray of silver-chased goblets containing clear liquid. Your helms and augurs register zero threat, it is only water. The vessel holding it however is much more interesting. The design is intricate, carrying the engraved symbol of the Deathwatch and a hero, obviously meant to be the Emperor, fighting the dragon of Horus. It is a scene depicted in many cathedrals and fortress monasteries across the Imperium. He picks one up and drains it with a faint sigh, before thanking the serf with a nod and returning to your questions.
"The Tau will be busy along the front, Dark Hunter, but if the Iron Spider comes out of his hole, I will not be surprised, so do not rule it out. It may even help you to eliminate him faster. The more havoc you cause, no doubt the more the Tau will respond. Hit Rho hard, then vanish because the Imperial Guard will be set to exploit the gap. Again, we'll keep you appraised on the Shadow-vox."
"I hope that satisfies you, Brothers, because our window to launch the operation is closing. I will hand you over to Ironbreaker now," he makes a small bow, a gesture of respect from one warrior to another.
"Good hunting, Hellebore."
Dismissed from the Strategium, and led by Torin Ironbreaker, you are led through the passageways of Watch Fortress Erioch. The Apothecaries will recognise the destination, as the main surgical blocks where all the medical procedures on the wounded and the fallen are carried out. It is here that the hypnogogic induction caskets are arrayed, and here where in isolation, you remove your warplate with the help of servitors and oathsworn serfs. Giving it up to them is difficult, but the surrender of your hardy skin is just one trial on the road.
Inside the caskets, your minds are filled with all the knowledge the Deathwatch possess on the myriad foes, not just the Tau. Ancient alien civilisations crushed millennia ago, with none who now live knowing thier name, the insidious and brutal Tyranids, the brutish Orks and all their ilk. The leaning continues for several hours, until your minds reel with the understanding hidden from even the most trusted of Space Marine Chapter officers.
When you emerge, the serfs have your wargear once more, but it is almost unrecognisable. The lacquered sable of the Deathwatch now subsumes it, driving your past ties with your Chapter beneath the surface. On the right shoulder, your reversed iconography is strange, the left arm even more so, shod in electrum-silver. Once harnessed, the reality of being in the Deathwatch takes hold, and when you greet your brothers in the chamber leading to the Apothecarion, you are no longer a team of patchwork colour.
You stand as equals.
With Ironbreaker nowhere to be seen, Watch Sergeant Kulle, the Silver Skull who you suspect resembles a box either in or out of his armour, greets you this time with a respectful nod.
"Very well Initiates," he grins nastily, "which of you will be Kill-Team Leader?"
The way a Leader will be selected is primarily on a voluntary basis. You can either put yourself forward, regaling the others with the saga of your deeds, or give a strong argument as to why you should lead - perhaps you have a special skill or trait which you see is vital to the mission.
If you don't select a Leader, I will pick at random, which may result in a sub-optimal and enforced position. I would much rather you thrash it out.
Note that the Leader is not in charge per se, he is more the casting vote on options, his word carrying more weight, since the mission responsibility will be his. Perks come with this. The Kill-Team leader may petition other formations for aid. He is not guaranteed them, but good Roleplay and the weight of his authority can carry an argument. If you need more guidance, please throw ideas around in the OOC thread - but primarily you should RP the Leader choice in here.
Even if it becomes a ritual duel between the two alpha-alpha types!