Ola White Scars crew.
Bit of a dilemma here. I've got painted up 5 inceptors with bolters. Typically my fast attack choices are 5 plasma inceptors, 5 bolter inceptors and a unit of outriders. In the few games I've played over the last few months, the Outriders have escorted a primaris chaplain around the board, getting re-rolls to hit and +1 to wound and doing really good work, while the inceptors have bowled around with a bike captain or khan on bike unless that character has needed to go smash something.
I feel like I want to run a second unit of outriders instead of the bolter inceptors - the target profile is similar and when Assault doctrine is on, Outriders are the clear winners in terms of damage output per point, but I have noticed the more I skew to combat, the harder the first two turns are and bolter inceptors are significantly better while tactical doctrine is active.
The list also contains 5 plasma inceptors, before they get suggested. I know how awesome they are