Sizerbakc's Scourers, The Chaos Space Marine Warband
<<Information on the origins of the Warband>>
Horus was dead, and his ambitions were shattered by fleeing Traitor Primarchs and a furious Praetorian of Terra. A lone Space Marine of the Iron Warriors Legion followed his Primarch back to their one refuge, the Eye of Terror. This Space Marine was a powerful psyker, and he had been practicing his power now that the Emperor's decree at Nikaea irrelevant.
The escape to the Eye was not painless. Many Imperial ambushes, mostly led by the Imperial Fists or the Black Templars, had caught them off-guard and caused the death of many Iron Warriors that this Space Marine called friend. It was a battle before the event at the Eternal Fortress which caused the Space Marine to revolt.
He was a Space Marine Sergeant, leading ten other Astartes. They had been sent to recover supplies from an old Blood Angels compound. The thousand-strong Space Marine contingent there had believed the Imperium to have fled the base, abandoning it to assault the Traitor's warpath to Terra. Their information was false, and when the remnant fleet arrived in orbit of the moon which housed the base, they found a fierce company of Blood Angels and a good ten thousand Imperial Armymen awaiting their arrival. Though the intellect and skill of the Iron Warriors allowed them to slay many Armymen and Blood Angels, they were still being bested by the Loyalists due to the Traitor's worn armor and weapons quickly running out of ammunition.
It was in this battle that this Space Marine Sergeant realized that the dream of Horus could never be accomplished by hiding in the Eye. The Imperium was an empire, with supply lines and resources aplenty, even after the blows Horus' rebellion had dealt. Once the Blood Angels were murdered and the Armymen slaughtered, the Iron Warriors contingent stole the base's supplies and prepared to depart.
At least, that was what it was supposed to have done. The Sergeant, now effectively a Captain after the death of so many Astartes, led a munity and stole a trio of warships; two Lunar Cruisers and a Repulsive-Class Grand Cruiser, the Cinders of Trust.
The Cinders of Trust would act as their flagship for millennia, doing as the Sergeant commanded. The Iron Warrior had declared that the men under his command would not flee to the Eye of Terror, but rather they would build their own empire on the other side of the galaxy, far from the Imperium. There, they would have their own manufactorums and shipyards, they would build new warships and raise new armies!
It was indeed a grand dream, but it came closer to fruition than many would have believed. Living out at the edge of Segmentum Obscurus, the now-declared Sizerbakc and his forces mustered themselves and built a hearty fiefdom on the edge of known space. Though most of his forces were Astartes who made the trek over to Sizerbakc's domain or traitorous mortals following suite, none can deny his two companies' worth of fiefdom-born Space Marines, or the eight ships constructed by new shipyards. After his military swelled and the Great Rift tore open, Sizerbakc felt his empire's time had come. Readying his Astartes, warfleet, and mortal armies, Sizerbakc declared his warband Sizerbakc's Scourers, an insult and subversion of the hunt which dared to extinguish Horus' dream.
<<Information on the Warband’s homeworld>>
Arelnius was the world which Sizerbakc started his warband from. Though the Cinders of Trust guided them through that bleak night and Olympia would remain Sizerbakc's home of birth, Arelnius is the world which provides the most materials, recruits, and military assets. The planet is located deep within the heart of a Warp-touched nebula, far from Imperial eyes. Its lush forests have long since become akin to that of Caliban's, dark hearts at the center of a hidden world. Its rocky cliffsides pitch black, leading to much of their armored vehicles sharing the color.
It was a mockery of a standard Imperial world, mirroring one in all but the sinister overtures. Even in orbit, looted Imperial ships or ones created off Imperial design. Its defenders akin to PDF or that of the Imperial Guard, except for their upbringing and stars of Chaos crudely painted over their autoguns.
The planet's 'native' population is the descendants of traitor armymen and crew members. Their number has been bolstered by the passage of ten thousand years and hundreds of thousands, millions even, of former Imperials chasing down a myth or a ship crewed by traitors spat out of the Warp by the Dark Gods after they prayed for refuge. Many of these hijacked ships have been transformed into new warships or dismantled to construct cities or much less taxing ground vehicles. The plasma generating hearts of civilian freighters beat energy and life into many dark Arelnian cities.
<<Information on the Warband’s combat doctrine>>
Sizerbakc's Scourers are an aggressive, but versatile force. The forces' tactics often rely on their commander's tactics, or as Sizerbakc calls them, his Barons. Forces led by Grand Baron Sizerbakc are somewhat of a mix of all available assets. Tanks, gunlines, and vicious melee is all present in a force led by the Grand Baron. However, the hulking Baron Eremalk has a far more vicious amount of Khorne Berzerkers and Raptors at his disposal. All Barons typically have a strong gunline, minor armor support, and elite melee warriors at the core of their army, however.
<<Information on the Warband’s organization/organisation>>
The Scourers are divided into ten groups, each a hundred or so strong with Astartes and with varying amounts of cultists and warships. Each group is led by one of the nine Barons, and Sizerbakc commanding one himself. More often than not, a Baron will work with another Baron and combine their forces to become a stronger foe. Despite this, Barons often squabble and engage in minor skirmishes with each other, as Chaos-aligned warriors are wont to do. This natural inclination to infighting has held Sizerbakc's dreams back far more than the Imperium has, and multiple Barons have been executed by the Chaos Sorcerer's Force Axe for insubordination.
<<Information on the Warband’s beliefs and warrior cult>>
The Scourers, being a Chaos warband, believe in the Ruinous Powers and actively worship them. However, their feudal ways has caused much division when it comes to which god to worship. Most simply align with Chaos Undivided, like their Iron Warrior forefathers. However, the small groups of World Eaters, Thousand Sons, Death Guard, and Emperors Children who have arrived in the Scourer's armies spread their monotheistic approach, with Slaanesh and Tzeench becoming the most popular over time. Sizerbakc himself has received some attention, with thousands of years of rulership over the same populace granting him a sort of idolism, though not enough to gain any benefit besides a surprising amount of loyalty.
<<Information on the Warband’s gene-seed/geneseed purity/mutations/lost organs>>
While the majority of the Space Marines in the Scourers are descended from well-maintained Iron Warriors genestock, there is an ever-rising amount of Astartes made from stolen loyalist geneseed. Much of the Astartes who came from the other Chaos Legions have unviable geneseed, which has somewhat placed a cap on how many Heretic Astartes the Scourers have at their disposal.
<<The Chapter’s battle-cry or motto>>
"From the Ignorance of the Imperium, We Strike!"
Edited by Bruce Malcom, 30 March 2021 - 02:10 AM.